Stock sites show your work small first. Check that the shapes still read clearly at these sizes.
The preview plays at screen size. Settings are in the Motion video panel on the right.
Tap a layer to select it. Drag the sun, trees, and birds to move them, and drag mountains or hills up and down.
Generate scene
seeded layers
Advanced
Generate scene picks a new seed each time. To rebuild a scene exactly, type its seed here and press Build from seed. Shapes are computed from random numbers (seeds), not by an AI image model. Pinned layers are kept when you generate again.
Your layers
The list runs from the back of the scene (top) to the front (bottom).
Tick a layer to show it. Pin keeps it when you generate again. The silhouette sheet saves each mountain, hill, dune, and forest layer as a separate shape on white.
Scene styles
tap to generate
Palettes
recolor this scene
A palette keeps your layers and shapes and only changes the colors. Layers with their own color go back to automatic depth colors.
Canvas size
Colors
sky and depth
Layers blend from Far to Near automatically. Haze pushes the back layers toward the sky color. Smooth gradients are written to EPS as PostScript Level 3 shading; choose Flat bands or Single color if a site asks for flat colors only.
About
Somi Landscape Studio builds layered landscape silhouettes with seeded algorithms. Every scene and export records the app version and the landscape engine version.
Presets
save and share
Presets are saved as a .somi.json file with every layer, color, and setting. Send it to another device and press Open preset.
AI metadata
optional
Without a key, titles and keywords are written from templates. With a key, Batch studio can ask an AI. Each provider keeps its own key.
Keys are saved only in this browser and are never written into presets, backups, or exports. AI requests work in the downloaded .html file, not inside Claude.
Video rendering
Save location
videos
Variations
6 at a time
Works on the scene now on the canvas. Each result is checked for silhouette contrast and replaced automatically if it reads poorly. Pinned layers stay as they are.
Composition
Horizon and spacing move every mountain, hill, and forest layer together. Rearrange keeps your settings and draws new shapes for every layer that is not pinned.
Motion video
parallax loop
Speed per layer
Each layer moves a whole number of scene widths per loop, so the last frame leads straight back into the first. A longer loop means slower movement. Keep this tab open and visible while rendering.
Export
The EPS is packed in a .zip together with a JPG preview of the same name, a format often required by microstock sites. Every shape is a flat vector fill with no transparency. The JPG is exported at the exact canvas size in pixels.