Somi Landscape Studio

Tap a layer to select it. Drag the sun, trees, and birds to move them, and drag mountains or hills up and down.

Generate scene

seeded layers

Advanced

Generate scene picks a new seed each time. To rebuild a scene exactly, type its seed here and press Build from seed. Shapes are computed from random numbers (seeds), not by an AI image model. Pinned layers are kept when you generate again.

Your layers

The list runs from the back of the scene (top) to the front (bottom).

Tick a layer to show it. Pin keeps it when you generate again. The silhouette sheet saves each mountain, hill, dune, and forest layer as a separate shape on white.

Variations

6 at a time
Keep fixed

Works on the scene now on the canvas. Each result is checked for silhouette contrast and replaced automatically if it reads poorly. Pinned layers stay as they are.

Composition

Horizon and spacing move every mountain, hill, and forest layer together. Rearrange keeps your settings and draws new shapes for every layer that is not pinned.

Motion video

parallax loop
Animate
Speed per layer

Each layer moves a whole number of scene widths per loop, so the last frame leads straight back into the first. A longer loop means slower movement. Keep this tab open and visible while rendering.

Export

The EPS is packed in a .zip together with a JPG preview of the same name, a format often required by microstock sites. Every shape is a flat vector fill with no transparency. The JPG is exported at the exact canvas size in pixels.